LCDproc Developer's Guide

The Hitchhiker's Guide to LCDproc 0.5

Peter Marschall

Guillaume Filion

0.0.2

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.1 or any later version published by the Free Software Foundation; with no Invariant Sections, with no Front-Cover texts, and with no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License".

Abstract

This document is a guide to LCDproc written for developers. It covers LCDproc 0.5.x. Users should read the user guide.


Table of Contents

1. Introduction
About this Document
2. Shared files
Introduction
report.h : Debugging and reporting
Sets reporting level and message destination
Report the message to the selected destination if important enough
Send debugging information if important enough
LL.h : Linked Lists (Doubly-Linked Lists)
Creating a list
Changing data
Iterations throught the list
Using the list as a stack or a queue
Future
3. The LCDproc client language
Introduction
Opening a session
Command reference
Basic stuff
Screens and widgets
Menu stuff
Miscellaneous
LCDd messages
4. The LCDproc driver API
OVERVIEW OF OPERATION
PRIVATE DATA
FUNCTIONS IN DETAIL
5. Adding your driver to LCDproc
Introduction
Autoconf, automake, and Everything!
Autoconf and its friend, acinclude.m4
Automake and its friend, Makefile.am
Test your setup
It's all about documentation
The configuration file, LCDd.conf
The daemon's manual page, LCDd.8
The user guide
6. Making a LCDproc driver
Introduction
Shared files specific for drivers
port.h : Parallel port I/O
adv_bignum.h : Write Big-Numbers
A. GNU Free Documentation License
PREAMBLE
APPLICABILITY AND DEFINITIONS
VERBATIM COPYING
COPYING IN QUANTITY
MODIFICATIONS
COMBINING DOCUMENTS
COLLECTIONS OF DOCUMENTS
AGGREGATION WITH INDEPENDENT WORKS
TRANSLATION
TERMINATION
FUTURE REVISIONS OF THIS LICENSE
How to use this License for your documents

List of Examples

6.1. Calling lib_adv_bignum()
6.2. Enabling adv_bignum support in Makefile.am

Chapter 1. Introduction

Table of Contents

About this Document

About this Document

This document is meant to be a reference for LCDproc developers. It tries to indicate you where to find the relevant information about LCDproc's inner workings.

Note

Please note that this document is still "under construction". If you run into any trouble feel free to write to the LCDproc mailing list. See http://lcdproc.org/mail.php3 for details on how to subscribe to the list.

Therefore you might want to have a look at http://lcdproc.sf.net/docs/, to get the latest version of this document, unless you want to generate it yourself from the docbook files in the CVS).

This document was written for LCDproc 0.5.

In several other places e-mails and other documents have been included in this document. The authors of those are listed below every such document.

Chapter 2. Shared files

Introduction

Here we provide functions that should be used by all parts of the program.

report.h : Debugging and reporting

To enable the debug() function on all of the software, just type: ./configure --enable-debug and recompile with 'make'.

To enable the debug() function only in specific files: 1) Configure without enabling debug (that is without --enable-debug) 2) Edit the source file that you want to debug and put the following line at the top, before the #include "report.h" line: #define DEBUG 3) Then recompile with 'make' This way, the global DEBUG macro is off but is locally enabled in certains parts of the software.

The reporting levels have the following meaning.

Reporting Levels

0 RPT_CRIT

Critical conditions: the program stops right after this. Only use this if the program is actually exited from the current function.

1 RPT_ERR

Error conditions: serious problem, program continues. Use this just before you return -1 from a function.

2 RPT_WARNING

Warning conditions: Something that the user should fix, but the program can continue without a real problem. Ex: Protocol errors from a client.

3 RPT_NOTICE

Major event in the program: (un)loading of driver, client (dis)connect.

4 RPT_INFO

Minor event in the program: the activation of a setting, details of a loaded driver, a key reservation, a keypress, a screen switch.

5 RPT_DEBUG

Insignificant event: What function has been called, what subpart of a function is being executed, what was received and sent over the socket, etc.

Levels 4 (maybe) and 5 (certainly) should be reported using the debug function. The code that this function generates will not be in the executable when compiled without debugging. This way memory and CPU cycles are saved.

report.h file defines 3 functions for debugging and reporting:

Sets reporting level and message destination

int set_reporting(application_name,  
 new_level,  
 new_dest); 
char *  application_name;
int  new_level;
int  new_dest;

Returns the content of the byte.

Report the message to the selected destination if important enough

void report(level,  
 format,  
 ); 
const int  level;
const char * format;
 ;

Returns nothing (void).

The format parameter is the same as the one used by printf.

Send debugging information if important enough

Consider the debug function to be exactly the same as the report function. The only difference is that it is only compiled in if DEBUG is defined.

LL.h : Linked Lists (Doubly-Linked Lists)

Creating a list

To create a list, do the following:

LinkedList *list;
list = LL_new();
if(!list) handle_an_error();

The list can hold any type of data. You will need to typecast your datatype to a "void *", though. So, to add something to the list, the following would be a good way to start:

typedef struct my_data {
  char string[16];
  int number;
} my_data;

my_data *thingie;

for(something to something else) {
  thingie = malloc(sizeof(my_data));
  LL_AddNode(list, (void *)thingie);  // typecast it to a "void *"
}

For errors, the general convention is that "0" means success, and a negative number means failure. Check LL.c to be sure, though.

Changing data

To change the data, try this:

thingie = (my_data *)LL_Get(list);  // typecast it back to "my_data"
thingie->number = another_number;

You don't need to "Put" the data back, but it doesn't hurt anything.

LL_Put(list, (void *)thingie);

However, if you want to point the node's data somewhere else, you'll need to get the current data first, keep track of it, then set the data to a new location:

my_data * old_thingie, new_thingie;

old_thingie = (my_data *)LL_Get(list);
LL_Put(list, (void *)new_thingie);

// Now, do something with old_thingie.  (maybe, free it?)

Or, you could just delete the node entirely and then add a new one:

my_data * thingie;

thingie = (my_data *)LL_DeleteNode(list);
free(thingie);

thingie->number = 666;

LL_InsertNode(list, (void *)thingie);

Iterations throught the list

To iterate on each list item, try this:

LL_Rewind(list);
do {
  my_data = (my_data *)LL_Get(list);
  /* ... do something to it ... */
} while(LL_Next(list) == 0);

Using the list as a stack or a queue

You can also treat the list like a stack, or a queue. Just use the following functions:

LL_Push()      // Regular stack stuff: add, remove, peek, rotate
LL_Pop()
LL_Top()
LL_Roll()

LL_Shift()     // Other end of the stack (like in perl)
LL_Unshift()
LL_Look()
LL_UnRoll()

LL_Enqueue()   // Standard queue operations
LL_Dequeue()

There are also other goodies, like sorting and searching.

Future

Array-like operations will come later, to allow numerical indexing:

LL_nGet(list, 3);
LL_nSwap(list, 6, 13);
LL_nPut(list, -4, data);   // Puts item at 4th place from the end..

More ideas for later:

LL_MoveNode(list, amount);  // Slides a node to another spot in the list
-- LL_MoveNode(list, -1); // moves a node back one toward the head

That's about it, for now... Be sure to free the list when you're done!

See LL.c for more detailed descriptions of these functions.

Chapter 3. The LCDproc client language

Introduction

The LCDproc clients, for example lcdproc, connect over the network to LCDd. In their communication they use a protocol, often refered to as the "widget language". In this chapter the widget language will be discussed.

Opening a session

The essence of talking to LCDd is quite simple. First you will need to connect to the LCDproc port (usually 13666) on the correct IP address (by default localhost). Once you have established the connection you should say "hello", to let LCDd know you are a good guy. It will respond by telling some LCDproc data, like version and screen width and height. Now your session is open and you can start sending 'real' commands.

LCDd can send a number of strings itself. As a response to your commands, it will usually send a "success" string, or a string starting with "huh" in case of any error. See further below for other strings sent by LCDd.

You can test all these commands by opening a TCP/IP connection manually, like with:

telnet localhost 13666

This way, you can check how the various commands work. It's in this case best to have no other clients. If you do have other clients, you will receive "listen" and "ignore" messages that will disturb your typing.

Command reference

In this section all commands and their parameters are listed, along with the responses you can expect. If you need a space or a special char in a string, you should quote the string with double quotes. If you need to use a double quote, escape it with a backslash. The listing is divided into subsections for

Basic stuff

hello

Opens the session with the LCDd server program. This command is required before other commands can be issued. The response will be a string in the format:

connect parameter...

The client should read all parameters it needs and store their values. The following parameters are in use:

LCDproc version

Indicates the version number of LCDd.

protocol version

Indicates the widget language version number. This number is only changed when the language of a newer version has become incompatible with the previous version.

wid int

Tells the client the width of the attached display device in characters.

hgt int

Tells the client the height of the attached display device in characters.

cellwid int

How many pixels is a character wide (space between character cells not included)

cellhgt int

How many pixels is a character high (space between character cells not included)

lcd

This word is NOT followed by a value ! Hey do we really need this word in the response string ?

client_set -name name

Sets attributes for the current client. The current client is the one from the connection that you send this command on, in other words: yourself.

name is the client's name as visible to a user.

Screens and widgets

screen_add new_screen_id

Adds a screen to be displayed. The screen will be identified by the string new_screen_id, which is used later when manipulating on the screen.

screen_del screen_id

Removes the screen identified by screen_id from the client's screens.

screen_set screen_id attributes...

Sets attributes for the given screen. The following attributes exist:

-name name

Sets the screen's name as visible to a user.

-wid int , -hgt int

Sets the size of the screen in characters. If unset, the full display size is assumed.

-priority pri_class

Sets the screen's priority. The following priority classes exist:

hidden

The screen will never be visible

background

The screen is only visible when no normal info screens exists

info

normal info screen, default priority

foreground

an active client

alert

The screen has an important message for the user.

input

The client is doing interactive input.

int

a positive integer that maps to priority classes above according to the mapping given in the table below.

rangepriority
1 - 64foreground
65 - 192info
193 - ∞background

LCDd will only show screens with the highest priority at that moment. So when there are three info screens and one foreground screen, only the foreground screen will be visible. Only background, info and foreground screens will rotate; higher classes do not rotate because their purpose is not suitable for rotation.

-heartbeat { on | off | open }

Changes the heartbeat setting for this screen. If set to open, the default, the client's heartbeat setting will be used.

-backlight { on | off | toggle | open | blink | flash }

Changes the screen's backlight setting. If iset to the default value open, the state will be determined by the client's setting. blink is a moderately striking backlight variation, flash is very strinking.

-duration value

A screen will be visible for this amount of time every rotation. The value is in eights of a second.

-timeout value

After the screen has been visible for a total of this amount of time, it will be deleted. The value is in eights of a second. Currently the client will not be informed of the deletion (TODO?).

-cursor { on | off | under | block }

Determines the visibility of a cursor. If on, a cursor will be visible. Depending on your hardware, this will be a hardware or software cursor. The specified cursor shape (block or under) might not be available in which case an other cursor shape will be used instead. Default is off.

-cursor_x int , -cursor_y int

Set the cursor's x and y coordinates respectively. If not given, the cursor will be set to the leftmost (-cursor_x) resp. topmost (-cursor_y) position. Coordinates are always 1-based. So the default top-left corner is denoted by (1,1).

widget_add screen_id new_widget_id widgettype [-in frame_id]

Adds a widget to the given screen. The new_widget_id sets the identifier for this widget. The optional -in frame_id places the widget into the given frame. The following widget types exist:

string

A simple text.

title

A title bar on top of the screen.

hbar

A horizontal bar.

vbar

A vertical bar.

icon

A predefined or client-defined icon.

scroller

A variation of the string type that scrolls the text horizontally or vertically.

frame

A frame with that can contain widgets itself. In fact a frame displays an other screen in it.

num

A big number. They have a size of 3x4 characters. The special number 10 is a colon, that you can use for a clock. This character is 1x4.

widget_del screen_id widget_id

Deletes the given widget from the screen.

widget_set screen_id widget_id widgettype_specific_parameters

Sets parameters for a widget. Because not all widgets are created equal, the various widget types require different parameters.

string

x y text

Displays text at position (x,y).

title

text

Uses text as the title to display.

hbar , vbar

x y length

Displays a horizontal (hbar) resp. vertical (vbar) starting at position (x,y) that is length pixels wide resp. high.

icon

x y iconname

Displays the icon iconname at position (x,y).

scroller

left top right bottom direction speed text

Displays a scroller spanning from position (left,top) to (right,bottom) scrolling text in horizontal (h), vertical (v) or marquee (m) direction at a speed of speed, which is the number of movements per rendering stroke (8 times/second).

frame

left top right bottom width height direction speed

Sets up a frame spanning from (left,top) to (right,bottom) that is width columns wide and height rows high. It scrolls in either horizontal (h) or vertical (v) direction at a speed of speed, which is the number of movements per rendering stroke (8 times/second).

num

x int

Displays decimal digit int at the horizontal position x, which is a normal character x coordinate on the display. The special value 10 for int displays a colon.

Menu stuff

In this section all commands for creation, modification of menus and for interaction with them are described. Although keys may be used for other tasks they are listed here too.

TODO: example for normal (static) menu structure.

Menus may be even be used for wizards (the user is automatically guided through a number of configuration options) by virtue of the options -next and -prev. Here a complete example:

	  client_set name Parenttest
	  # to be entered on escape from test_menu (but overwritten
	  # for test_{checkbox,ring})
	  menu_add_item "" ask menu "Leave menus?" -is_hidden true
	    menu_add_item "ask" ask_yes action "Yes" -next _quit_
	    menu_add_item "ask" ask_no action "No" -next _close_

	  menu_add_item "" test menu "Test"
	    menu_add_item "test" test_action action "Action"
	    menu_add_item "test" test_checkbox checkbox "Checkbox"
	    menu_add_item "test" test_ring ring "Ring" -strings "one\ttwo\tthree"
	    menu_add_item "test" test_slider slider "Slider" -mintext "" -maxtext "" -value "50"
	    menu_add_item "test" test_numeric numeric "Numeric" -value "42"
	    menu_add_item "test" test_alpha alpha "Alpha" -value "abc"
	    menu_add_item "test" test_ip ip "IP" -v6 false -value "192.168.1.1"
	    menu_add_item "test" test_menu menu "Menu"
	    menu_add_item "test_menu" test_menu_action action "Submenu's action"

	  # no successor for menus. Since test_checkbox and test_ring have their
	  # own predecessors defined the "ask" rule will not work for them
	  menu_set_item "" test -prev "ask"

	  menu_set_item "test" test_action -next "test_checkbox"
	  menu_set_item "test" test_checkbox -next "test_ring" -prev "test_action"
	  menu_set_item "test" test_ring -next "test_slider" -prev "test_checkbox"
	  menu_set_item "test" test_slider -next "test_numeric" -prev "test_ring"
	  menu_set_item "test" test_numeric -next "test_alpha" -prev "test_slider"
	  menu_set_item "test" test_alpha -next "test_ip" -prev "test_numeric"
	  menu_set_item "test" test_ip -next "test_menu" -prev "test_alpha"
	  menu_set_item "test" test_menu_action -next "_close_"

	  menu_set_main ""
	

client_add_key [ -exclusively | -shared ] key...

Tells the server that the current client wants to make use of the given key(s). If you reserve the key(s) in shared mode, other clients can still reserve these keys too. If you reserve the key(s) in exclusive mode no other client can reserve them again. Key(s) reserved in shared mode will only be returned when a screen of the current client is active. These keys can be used for interaction with a visible screen (default). Key(s) reserved in exclusive mode will be returned regardless of which screen is active. They can be used to trigger a special feature or to make a screen come to foreground. Note that you cannot reserve a key in exclusive mode when an other client has reserved it in shared mode.

client_del_key key...

Ends the reservation of the given key(s).

menu_add_item menu_id new_item_id type [options]

Adds a new menu item to a menu. The main menu of a client, will be created automatically as soon as the client adds an item. This main menu has an empty id ("") and the name is identical to the name of the client. The options are described under menu_set_item below.

Note:

Some menu commands (menu_goto) and options (-prev, -next) assume that menu_ids are unique (at least within a clients menu hierarchy).

menu item types

action

This item should trigger an action. It consists of simple text.

checkbox

Consists of a text and a status indicator. The status can be on (Y), off (N) or gray (o).

ring

Consists of a text and a status indicator. The status can be one of the strings specified for the item.

slider

Is visible as a text. When selected, a screen comes up that shows a slider. You can set the slider using the cursor keys. When Enter is pressed, the menu returns.

numeric

Allows the user to input an integer value. Is visible as a text. When selected, a screen comes up that shows the current numeric value, that you can edit with the cursor keys and Enter. The number is ended by selecting a 'null' input digit. After that the menu returns.

alpha

Is visible as a text. When selected, a screen comes up that shows the current string value, that you can edit with the cursor keys and Enter. The string is ended by selecting a 'null' input character. After that the menu returns.

ip

Allows the user to input an ip number (v4 or v6). When selected, a screen comes up that shows an ip number that can be edited - digit by digit - via left/right (switch digit) and up/down keys (increase/decrease).

menu

This is a submenu. It is visible as a text, with an appended >. When selected, the submenu becomes the active menu.

menu_del_item menu_id item_id

Removes a menu item item_id from menu menu_id. The menu with the special id "" (i.e. the empty string) is the client's main menu.

menu_set_item menu_id item_id item_specific_options...

Sets parameters for the menu item(s). Each item type knows different parameters.

options for the various menu items

for all item types

-text string

The visible text of the item.

-is_hidden { false | true } (false)

If the item currently should not appear in a menu.

-next successor_id

Sets the menu item to show after hitting the ENTER key when this item is active. This works for all menu item types except menus i.e. also for menu item types without an own screen e.g., checkbox, ring and action.

Special values

_close_

Equivalent to -menu_result close: Close the menu.

_quit_

Equivalent to -menu_result quit: Quit the menu system.

_none_

Equivalent to -menu_result none: Keep the item open.

-prev predecessor_id

Sets the menu item to show after hitting the ESCAPE key when this Item is active. This works for all menu item types i.e. also for menu item types without an own screen e.g., checkbox, ring and action.

Note:

If you define a predecessor for e.g., a checkbox and its parent menu too, the menu's predecessor is ignored in favor of the checkboxes one.

This option accepts the same special values as the -next option.

action

-menu_result { none | close | quit } (none)

Sets what to do with the menu when this action is selected: none: the menu stays as it is; close: the menu closes and returns to a higher level; quit: quits the menu completely so you can foreground your app.

checkbox

-value { off | on | gray }

Set the value of the item.

-allow_gray { false | true } (false)

Sets if a grayed checkbox is allowed.

ring

-value int (0)

Sets the index in the stringlist that is currently selected.

-strings string (empty)

This single string should contain the strings that can be selected. They should be tab-separated (\t).

slider

-value int (0)

Sets its current value.

-mintext string ("") , -maxtext string ("")

The texts at the left and right side of the slider.

-minvalue int (0) , -maxvalue int (100)

The minimum and maximum values of the slider.

-stepsize int (1)

The stepsize of the slider. If you use 0, you can control the movement completely from your client.

numeric

-value int (0)

Sets its current value.

-minvalue int (0) , -maxvalue int (100)

The minimum and maximum values that are allowed. If one of them is negative, the user will be able to enter negative numbers too.

TODO: floats!

alpha

-value string ("")

Sets its current value.

-password_char string ("")

If used, instead of the typed characters, this character will be visible.

-minlength int (0) , -maxlength int (10)

Sets the minimum and maximum allowed lengths.

-allow_caps { false | true } (true) , -allow_noncaps { false | true } (false) , -allow_numbers { false | true } (false)

(Dis)allow these groups of characters.

-allowed_extra string ("")

The chars in this string are also allowed.

ip

-value string ("192.168.1.245")

Set the value of the item, e.g. "192.168.1.245" (v4) or ":::ffff:ffff:ffff:ffff:ffff" (v6).

-v6 { false | true } (false)

Changes IP version from default v4.

menu

This is a submenu. It is visible as a text, with an appended '>'. When selected, the submenu becomes the active menu.

-parent parentid

(Re)sets the parent of this menu. Parentid has to be of type menu. This function does not change any menu (neither the old nor the new parent) since this option is normally used with hidden menus. Otherwise use menu_add/del_item. Applying this option is equivalent to second argument of the menu_goto command.

menu_goto menu_id [parent_id]

Changes current menu to menu_id. Depending on the configure option --enable-permissive-menu-goto the client may switch to any (if enabled) or his menus only (if not enabled).

menu_id

The menu item to go to (any menu type e.g. an action or a menu).

parent_id

Resets the parent of menu_id. This optional parameter can be used to reuse a menu from different places (for wizards etc.). Use it with caution: This may lead to a messy menu structure in particular due to the fact that the menus are not changed !

menu_set_main menu_id

Sets the entry point into the menu system. Use this to make the server menu invisible. Note that you may only set the menu to your own clients menus unless the configure option --enable-permissive-menu-goto is used. (See menuscreens.c for the menu ids of the server menus.)

menu_id

The new main menu, restricted to the client's own menus. Special values:

"" (i.e. the empty string)

The client's main menu.

_main_

Resets main to the "real" main menu.

Miscellaneous

backlight { on | off | toggle | blink | flash }

Sets the client's backlight state.

output { on | off | int }

Sets the general purpose output on some display modules to this value. Use on to set all outputs to high state, and off to set all to low state. The meaning of the integer value depends on your specific device, usually it is a bit pattern describing the state of each output line.

info

This command provides information about the driver.

noop

This command does nothing and is always successful. Can be useful to be sent at regular intervals to make sure your connection is still alive.

sleep int

Sleep for the given number of seconds. int must be a positive integer in the range from 1 to 60.

Note:

This command is currently ignored on the server side.

LCDd messages

LCDd can send messages back to the client. These messages can be directly related to the last command, or generated for some other reason. Because messages can be generated at any moment, the client should read from the connection at regular intervals. A very simple client could simply ignore all received messages. Not reading the messages will cause trouble !

success

This is the reponse to a command in case everything went ok.

huh? error_description

This is the response to a command in case something has gone wrong. The description is not meant to be parsed, it's only meant for the programmer of the client. It might be that your command has only been partially executed, for example if you try to reserve 3 keys, and one fails. Your client might need to undo its actions completely.

listen screen_id

,

ignore screen_id

The screen with the screen_id given is now visible on the display (listen) or it is not visible anymore on the display (ignore).

key key

This message will be sent if there was a keypress that should be delivered to the current client.

menuevent event_type id [value]

The user did something with a client supplied menu. The type of event can be:

select (action)

The item was activated.

update (checkbox, ring, numeric, alpha)

The item was modified by the user, so LCDd sends an updated value.

plus (slider) , minus (slider)

The slider was moved to left (minus) or right (plus), so LCDd sends an updated value.

enter

This item has been entered, which means it is currently active on the screen. The client could now for example update the value of the item. If it is a menu, it may be needed to update the values of the items in it too, because they may be visible too.

leave

This item has been left, so it is currenly not the (main) active item anymore.

Multiple messages may be generated by one action of the user.

Chapter 4. The LCDproc driver API

This chapter describes the driver API of v0.5 of LCDproc. At time of this writing, this version is not released and some things might be changed.

The API consists of several functions to tell the driver that certains actions should be performed, some data, and several functions to retrieve configuration data from the server.

OVERVIEW OF OPERATION

The API is best descibed by starting with the struct lcd_logical_driver which is defined in server/drivers/lcd.h.

The use of the API has changed from v0.4 to v0.5. The default functions that the server put in the pointers in v0.4 do no longer exist. Instead empty functions are the default. If a driver implements a function, the function will be detected by the server. The driver should at least implement all basic functions like driver_chr and driver_str itself, and should also have defined a number of other symbols for the server.

I will walk through the driver struct here.


typedef struct lcd_logical_driver {

	//////// Variables to be provided by the driver module
	// The driver loader will look for symbols with these names !

	// pointer to a string describing the API version
	char *api_version;

	// Does this driver require to be in foreground ?
	int *stay_in_foreground;// Does this driver require to be in foreground ?

	/ Does this driver support multiple instances ?
	int *supports_multiple;

	// What should alternatively be prepended to the function names ?
	char **symbol_prefix;

/*
The programmer should define the following symbols:
char * api_version = API_VERSION;	// <-- this symbol is defined by make
int stay_in_foreground = 0;		// This driver does not need to be in foreground
int supports_multiple = 0;		// This driver does not c$support multiple instances
char *symbol_prefix = "MyDriver_";	// Driver functions start with MyDriver_
And fill these values with the correct values. Upon loading the driver module,
the server will locate these symbols and store pointers to them in the
driver struct.

Because the drivers are loadable, some kind of version checking should be
done. Therefor the server expects the correct version number to be found in
the api_version symbol (a string). For the v0.5 version this should be "0.5".
If the version is incompatible, the driver will not be loaded. The current
API version can always be determined by inserting the compiler define
API_VERSION in the code.
*/

	//////// Functions to be provided by the driver module

	//// Mandatory functions (necessary for all drivers)

	// initialize driver: returns >= 0 on success
	int (*init)		(Driver *drvthis);

	// close driver
	void (*close)		(Driver *drvthis);


	//// Essential output functions (necessary for output drivers)

	// get display width / height (in characters; 1-based)
	int (*width)		(Driver *drvthis);
	int (*height)		(Driver *drvthis);

	// clear screen
	void (*clear)		(Driver *drvthis);

	// flush screen contents to LCD
	void (*flush)		(Driver *drvthis);

	// write string s at position (x,y)
	void (*string)		(Driver *drvthis, int x, int y, char *str);

	// write char c at position (x,y)
	void (*chr)		(Driver *drvthis, int x, int y, char c);


	//// essential input functions (necessary for input drivers)

	// get key from driver: returns a string denoting the key pressed
	const char *(*get_key)	(Driver *drvthis);


	//// Extended output functions (optional; core provides alternatives)

	// draw a bar from pos (x,y) upward / to the right filling promille of len chars
	void (*vbar)		(Driver *drvthis, int x, int y, int len, int promille, int options);
	void (*hbar)		(Driver *drvthis, int x, int y, int len, int promille, int options);

	// display (big) number num at horizontal position x
	void (*num)		(Driver *drvthis, int x, int num);

	// set heartbeat state; animate heartbeat
	void (*heartbeat)	(Driver *drvthis, int state);

	// draw named icon at position (x,y)
	void (*icon)		(Driver *drvthis, int x, int y, int icon);

	// set cursor type and move it to position (x,y)
	void (*cursor)		(Driver *drvthis, int x, int y, int type);


	//// User-defined character functions

	// set special character / get free characters
	// - It is currently unclear how this system should work exactly
	// - The set_char function expects a simple block of data with 1 byte for each pixel-line.
	//   (So that is 8 bytes for a 5x8 char)
	void (*set_char)	(Driver *drvthis, char ch, unsigned char *dat);
	int (*get_free_chars)	(Driver *drvthis);

	// get width / height of a character cell (in pixels)
	// - necessary to provide info about cell size to clients
	// - if not defined, the core will provide alternatives returning default values
	int (*cellwidth)	(Driver *drvthis);
	int (*cellheight)	(Driver *drvthis);


	//// Hardware functions

	// get / set the display's contrast
	int (*get_contrast)	(Driver *drvthis);
	int (*set_contrast)	(Driver *drvthis, int promille);

	// get / set brightness for given backlight state
	int (*get_brightness)	(Driver *drvthis, int state);
	int (*set_brightness)	(Driver *drvthis, int state, int promille);

	// set backlight state
	void (*backlight)	(Driver *drvthis, int state);

	// set output
	void (*output)		(Driver *drvthis, int state);


	//// Informational functions
	// get a string describing the driver and it's features
	const char * (*get_info) (Driver *drvthis);



	//////// Variables in server core, available for drivers

	// name of the driver instance (name of the config file section)
	// - do not change from the driver; consider it read-only
	// - to be used to access the driver's own section in the config file
	char * name;	

	// pointer to the driver instance's private data
	// - filled by the server by calling store_private_ptr()
	// - the driver should cast this to it's own private structure pointer
	void * private_data;


	//////// Functions in server core, available for drivers

	// store a pointer to the driver instance's private data
	int (*store_private_ptr) (struct lcd_logical_driver * driver, void * private_data);

	// Config file functions, cwprovided by the server
	// - see configfile.h on how to use these functions
	// - as sectionname, always use the driver name: drvthis->name
	char (*config_get_bool)	(char * sectionname, char * keyname,
				int skip, char default_value);
	int (*config_get_int)	(char * sectionname, char * keyname,
				int skip, int default_value);
	double (*config_get_float) (char * sectionname, char * keyname,
				int skip, double default_value);
	char *(*config_get_string) (char * sectionname, char * keyname,
				int skip, char * default_value);
				// Returns a string in server memory space.
				// Copy this string.
	int config_has_section	(char *sectionname);
	int config_has_key	(char *sectionname, char *keyname);

	// error reporting function
	// - see drivers/report.h for details
	void (*report)			( const int level, const char *format, .../*args*/ );

	// Display properties functions (for drivers that adapt to other loaded drivers)
	// - the return the size of another already loaded driver
	// - if no driver is loaded yet, the return values will be 0
	int (*get_display_width) ();
	int (*get_display_height) ();
} Driver;

PRIVATE DATA

With the introduction of loadable modules it is necesary to stop using global variables to store a driver's data in. Instead, you should store it in a structure, that you allocate abd store on driver's init. If you don't use this system, but use globals, you get queer results if you run two LCDd daemons on one machine. They will then use the same variables !

In the driver's private structure will probably at least be something like:

typedef struct my_driver_private {
	int fd;				// file descriptor for the LCD device
        int width, height;		// dimension of the LCD (in characters, 1-based
        int cellwidth, cellheight;	// Size of each LCD cell, in pixels
        unsigned char *framebuf;	// Frame buffer...
} PrivateData;

You allocate and store this structure like this:

	PrivateData *p;

	// Allocate and store private data
	p = (PrivateData *) malloc(sizeof(PrivateData));
	if (p == NULL)
		return -1;
	if (drvthis->store_private_ptr( drvthis, p ) < 0)
		return -1;

	// initialize private data
	p->fd = -1;
	p->cellheight = 8;
	p->cellwidth = 6;

	(... continue with the rest of your init routine)

You retrieve this private data pointer by adding the following code to the beginning of your functions:

	PrivateData *p = (PrivateData *) drvthis->private_data;

Then you can access your data like:

	p->framebuf

FUNCTIONS IN DETAIL

int (*init)(drvthis); 
Driver * drvthis;

The init() function. It starts up the LCD, initializes all variables, allocates private data space and stores the pointer by calling store_private_ptr();

void (*close)(drvthis); 
Driver * drvthis;

Shut down the connection with the LCD. Called just before unloading the driver.

int (*width)(drvthis); 
Driver * drvthis;

Get the screen width in characters. The result is 1-based.

int (*height)(drvthis); 
Driver * drvthis;

Get the screen height in character lines. The result is 1-based.

void (*clear)(drvthis); 
Driver * drvthis;

Clear the framebuffer.

void (*flush)(drvthis); 
Driver * drvthis;

Flush the framebuffer to the LCD.

void (*string)(drvthis,  
 x,  
 y,  
 str); 
Driver * drvthis;
int  x;
int  y;
char * str;

Place string str into position (x,y) in the framebuffer. All coordinates are 1-based, i.e. (1,1) is top left. The driver should check for overflows, i.e. that the positional parameters are within the screen's boundaries and cut off the part of the string that is out of bounds.

void (*chr)(drvthis,  
 x,  
 y,  
 c); 
Driver * drvthis;
int  x;
int  y;
char  c;

Place a single character c into position (x,y) in the framebuffer. The driver should check for overflows, i.e. that the positional parameters are within the screen's boundaries and ignore the request if the character is out of bounds.

void (*vbar)(drvthis,  
 x,  
 y,  
 len,  
 promille,  
 options); 
Driver * drvthis;
int  x;
int  y;
int  len;
int  promille;
int  options;

Draw a vertical bar at position (x,y) that has maximal length len, where a fraction of (promille / 1000) is filled.

void (*hbar)(drvthis,  
 x,  
 y,  
 len,  
 promille,  
 options); 
Driver * drvthis;
int  x;
int  y;
int  len;
int  promille;
int  options;

Draw a horizontal bar at position (x,y) that has maximal length len, where a fraction of (promille / 1000) is filled.

void (*num)(drvthis,  
 x,  
 num); 
Driver * drvthis;
int  x;
int  num;

Display big number num at horizontal position x.

void (*heartbeat)(drvthis,  
 state); 
Driver * drvthis;
int  state;

Sets the heartbeat to the indicated state: 0=off 1=graph1 2=graph2 HEARTBEAT_ON to say that we want to display/refresh the heartbeat. The driver choose how to do it. See MtxOrb.c

void (*icon)(drvthis,  
 x,  
 y,  
 icon); 
Driver * drvthis;
int  x;
int  y;
int  icon;

Draw named icon icon at position (x,y).

void (*cursor)(drvthis,  
 x,  
 y,  
 type); 
Driver * drvthis;
int  x;
int  y;
int  type;

Move cursor to position (x,y), setting its type to type.

void (*set_char)(drvthis,  
 ch,  
 dat); 
Driver * drvthis;
char  ch;
unsigned char * dat;

The set_char function expects a simple block of data with 1 byte for each pixel-line. (So that is 8 bytes for a 5x8 char)

int (*get_free_chars)(drvthis); 
Driver * drvthis;

int (*cellwidth)(drvthis); 
Driver * drvthis;

Return the width of a character cell in pixels. The result is 1-based.

int (*cellheight)(drvthis); 
Driver * drvthis;

Return the height of a character cell in pixels. The result is 1-based.

int (*get_contrast)(drvthis); 
Driver * drvthis;

Get the contrast value from the driver. The return value is an integer in the range from 0 to 1000. Many displays do not support getting or setting contrast using software.

int (*set_contrast)(drvthis,  
 promille); 
Driver * drvthis;
int  promille;

Sets the contrast to the given value, which is an integer in the range from 0 to 1000. It is up to the driver to map the logical interval [0, 1000] into the interval that the hardware supports. Many displays do not support software setting of contrast.

int (*get_brightness)(drvthis,  
 state); 
Driver * drvthis;
int  state;

Get the brightness value from the driver for the given backlight state. The parameter state determnies which one is returned. The return value is an integer in the range from 0 to 1000. Many displays do not support getting or setting brightness using software.

int (*set_brightness)(drvthis,  
 state,  
 promille); 
Driver * drvthis;
int  state;
int  promille;

Set the brightness for the given backlight state to the value given. Value must be an integer in the range from 0 to 1000. It is up to the driver to map the logical interval [0, 1000] into the interval that the hardware supports. Many displays do not support software setting of brightness.

void (*backlight)(drvthis,  
 state); 
Driver * drvthis;
int  state;

Sets the backlight to the given brightness state. Often hardware can only support two values for the backlight: on and off. In that case any value of state > 0 will switch the backlight on.

void (*output)(drvthis,  
 state); 
Driver * drvthis;
int  state;

Sets the output value. Some displays/wirings have a general purpose output, which can be controlled by calling this function. See the 'output' command in the 'widget language'.

const char *(*get_key)(drvthis); 
Driver * drvthis;

Checks if a key has been pressed on the device. Returns NULL for "no key pressed", or a string describing the pressd key. These characters should match the keypad-layout.

const char *(*get_info)(drvthis); 
Driver * drvthis;

Returns a string describing the driver and its features.

char (*config_get_bool)(sectionname,  
 keyname,  
 skip,  
 default_value); 
char * sectionname;
char * keyname;
int  skip;
char  default_value;

Call to server. Retrieve a bool from the config file. Sectionname should be the name of the driver (as in the struct). If the key cannot be found, the default value will be returned. skip should be 0 usually, but if you want to retrieve multiple identical keys, then increase skip to get every next value.

int (*config_get_int)(sectionname,  
 keyname,  
 skip,  
 default_value); 
char * sectionname;
char * keyname;
int  skip;
int  default_value;

Call to server. Retrieve an integer from the config file.

double (*config_get_float)(sectionname,  
 keyname,  
 skip,  
 default_value); 
char * sectionname;
char * keyname;
int  skip;
double  default_value;

Call to server. Retrieve a float from the config file.

char *(*config_get_string)(sectionname,  
 keyname,  
 skip,  
 default); 
char * sectionname;
char * keyname;
int  skip;
char * default;

Call to server. Retrieve a string from the config file. Fill result with a pointer to some available space. You can fill it with a default value. If the key is found, it will be overwritten with the value from the key. Note that you should always first copy the the returned string. It is in the address space of the server, and will be freed at the next call.

int config_has_section(sectionname); 
char * sectionname;

Returns wether a section exists. Does not need to be called prior to a call to a config_get_* function.

int config_has_key(sectionname,  
 keyname); 
char * sectionname;
char * keyname;

Returns the number of times a key exists. Does not need to be called prior to a call to a config_get_* function.

First version, Joris Robijn, 20011016

Chapter 5. Adding your driver to LCDproc

Introduction

LCDproc is meant to be modular, it is relatively easy to add new input and output drivers to LCDproc.

This chapter will explain you the major steps and few gotchas of adding your own driver to LCDproc. Enjoy!

Autoconf, automake, and Everything!

How I Learned to Stop Worrying and Love the Configure Script

It was decided pretty early in LCDproc's life to use GNU autoconf and GNU automake. This allows LCDproc to be ported to several platforms with much less effort. It can be quite daunting to understand how autoconf & automake interact with each others and with your code, but don't be discouraged. We have taken great care in making this as simple as possible for programers to add their own driver to LCDproc. Hopefully, you'll only have to modify two files, one for autoconf and one for automake.

The first thing you need to do is to find a name for your driver, it should be as descriptive as possible; most drivers are named after their respective chipset, for example hd44780, mtc_s16209x, sed1330 and stv5730, others are named after the company that makes that particular LCD display, for example CFontz and MtxOrb. Remember that these names are case sensitive. In this chapter, we'll use myDriver (which is an absolute non-descriptive name).

Autoconf and its friend, acinclude.m4

You need to add your driver to function LCD_DRIVERS_SELECT of file acinclude.m4. This can be done in three steps.

Step 1

First you need to add your driver name to the list of possible choices in the help screen.

This:

AC_ARG_ENABLE(drivers,
	[  --enable-drivers=<list> compile driver for LCDs in <list>.]
	[                  drivers may be separated with commas.]
	[                  Possible choices are:]
	[                    bayrad,CFontz,CFontz633,CFontzPacket,curses,CwLnx,]
	[                    glcdlib,glk,hd44780,icp_a106,imon,IOWarrior,irman,]
	[                    joy,lb216,lcdm001,lcterm,lirc,ms6931,mtc_s16209x,]
	[                    MtxOrb,NoritakeVFD,pyramid,sed1330,sed1520,serialVFD,]
	[                    sli,stv5730,svga,t6963,text,tyan,ula200,xosd]
	[                  'all' compiles all drivers;]
	[                  'all,!xxx,!yyy' de-selects previously selected drivers],
	drivers="$enableval",

becomes:

AC_ARG_ENABLE(drivers,
	[  --enable-drivers=<list> compile driver for LCDs in <list>.]
	[                  drivers may be separated with commas.]
	[                  Possible choices are:]
	[                    bayrad,CFontz,CFontz633,CFontzPacket,curses,CwLnx,]
	[                    glcdlib,glk,hd44780,icp_a106,imon,IOWarrior,irman,]
	[                    joy,lb216,lcdm001,lcterm,lirc,ms6931,mtc_s16209x,]
	[                    MtxOrb,NoritakeVFD,pyramid,sed1330,sed1520,serialVFD,]
	[                    sli,stv5730,svga,t6963,text,tyan,ula200,xosd,myDriver]
	[                  'all' compiles all drivers;]
	[                  'all,!xxx,!yyy' de-selects previously selected drivers],
	drivers="$enableval",

Step 2

Second, you need to add your driver to the list of all drivers.

This:

allDrivers=[bayrad,CFontz,CFontz633,...(big list)...,tyan,ula200,xosd]

becomes:

allDrivers=[bayrad,CFontz,CFontz633,...(big list)...,tyan,ula200,xosd,myDriver]

Step 3

Then last, you need to add your driver to be big switch-case in this function, see below.

		myDriver)
			DRIVERS="$DRIVERS myDriver${SO}"
			actdrivers=["$actdrivers myDriver"]
			;;

If your driver only works in some platform or requires a particular library or header, you can add your autoconf test here. You can see how other drivers do it, but if you're not sure on how to do this, just send an email to the mailing list and we'll make it for you.

Automake and its friend, Makefile.am

Allready half of the job is done! Not to bad, wasn't it? The rest should be just as easy. In this section, you'll be adding your driver to the file server/drivers/Makefile.am. As you can guess, it's the Makefile for the drivers. This can be done in three (or two) simple steps.

Step 1

First, you need to add your driver to the list of drivers in this file, this list is called EXTRA_PROGRAMS.

This

EXTRA_PROGRAMS = bayrad CFontz ...(big list)... ula200 xosd

becomes

EXTRA_PROGRAMS = bayrad CFontz ...(big list)... ula200 xosd myDriver

Step 2

This second step is only needed if your driver needs a particular library. If it doesn't, you can skip to step 3.

You basically need to put you driver name followed by _LDADD and egal this to the name of the library that you need. Usually, these library are substituted by a autoconf variable, if you're not comfortable with this, you send an email to the mailing list and we'll set this up for you.

For example, we would put this for our fictional driver

myDriver_LDADD = @SOMESTRANGELIB@

Step 3

Last but not least, you need to specify which source files should be associated with your driver. You put your driver name followed by _SOURCES and egal this to a space separated list of the source and header files. See below for an example.

myDriver_SOURCES =  lcd.h myDriver.c myDriver.h report.h

Test your setup

You're almost done! You only need to check out if you didn't made any mistake. Just run sh autogen.sh to regenerate the configure script and Makefiles, then run ./configure --enable-drivers=myDriver and type make. If your driver compiles without error, then congratulations, you've just added your driver to LCDproc! Remember to submit a patch to the mailing list so that we can add it to the standard distribution, but do not forget the documentation.

If you had an error, just send us an email describing it to the mailing list and we'll try to help you.

It's all about documentation

Please do not forget to also add the required documentation, so that your driver can be used from others as well.

The configuration file, LCDd.conf

Extend the LCDproc server's configuration file with a section that holds a standard configuration for your driver together with short descriptions of the options used.


## MyDriver for MyDevice ##
[MyDriver]

# Select the output device to use [default: /dev/lcd]
Device=/dev/ttyS0

# Set the display size [default: 20x4]
Size=20x4

The daemon's manual page, LCDd.8

Append your driver to the list of drivers in docs/LCDd.conf, the manual page of LCD, so that users can find your driver when doing man LCDd.

…
.TP
.B ms6931
MSI-6931 displays in 1U rack servers by MSI
.TP
.B mtc_s16209x
MTC_S16209x LCD displays by Microtips Technology Inc
.TP
.B MtxOrb
Matrix Orbital displays (except Matrix Orbital GLK displays)
.TP
.B MyDriver
displays connected using MyDevice
.TP
.B NoritakeVFD
Noritake VFD Device CU20045SCPB-T28A
.TP
.B pyramid
LCD displays from Pyramid (http://www.pyramid.de)
.TP
.B sed1330
SED1330/SED1335 (aka S1D13300/S1D13305) based graphical displays
…

The user guide

Step 1

Please add a file myDriver.docbook, that describes the configuration of your driver and the hard/software needed, to the directory docs/lcdproc-user/drivers/.

Step 2

Define a Docbook entity for your driverfile in lcdproc-user.docbook.

…
<!ENTITY ms6931 SYSTEM "drivers/ms6931.docbook">
<!ENTITY mtc_s16209x SYSTEM "drivers/mtc_s16209x.docbook">
<!ENTITY MtxOrb SYSTEM "drivers/mtxorb.docbook">
<!ENTITY MyDriver SYSTEM "drivers/MyDriver.docbook">
<!ENTITY NoritakeVFD SYSTEM "drivers/NoritakeVFD.docbook">
<!ENTITY pylcd SYSTEM "drivers/pylcd.docbook">
<!ENTITY sed1330 SYSTEM "drivers/sed1330.docbook">
…

Step 3

Add the freshly defined entity to drivers.docbook to include the documentation of your driver into the LCDproc User's Guide.

…
&ms6931;
&mtc_s16209x;
&MtxOrb;
&MyDriver;
&NoritakeVFD;
&pylcd;
&sed1330;
…

Chapter 6. Making a LCDproc driver

Introduction

LCDproc is meant to be modular, it is relatively easy to add new input and output drivers to LCDproc. Actually, there are a few things that you can do to make your life easier, they are listed here.

This chapter will explain you the major steps and few gotchas of adding your own driver to LCDproc. Enjoy!

Shared files specific for drivers

Driving an LCD display is not easy; you need to address ports, to send bytes in a certain order, to respect timing, and unfortunaly no two operating system let you do this in the same way. But don't dispair! There's hope! Someone in a galaxy far far away, has allready done the dirty job for you! This dirty job has been put in shared files. These shared files are full cross platform and are automagically configured by the configure script. You only need to include them and use their functions to benefit from them.

These files are provided only for drivers, others are provided for all of LCDproc. These files are located in the shared directory, they have a dedicated chapter in this book.

port.h : Parallel port I/O

The file port.h, located in the server/drivers/ directory provide Input/Output and port permissions for the PC compatible parallel port, also known as the LPT port.

Of course, these functions will only work if the computer where LCDproc runs has parallel port!r In these situations, the configure script will see this and disable drivers that need a parallel port.

port.h file defines 6 static inline functions for port I/O:

Read a byte from port

static inline int port_in(port); 
unsigned short int  port;

Returns the content of the byte.

Write a char(byte) 'val' to port

static inline void port_out(port,  
 val); 
unsigned short int  port;
unsigned char  val;

Returns nothing (void).

Get access to a specific port

static inline int port_access(port); 
unsigned short int  port;

Returns 0 if successful, -1 if failed.

Close access to a specific port

static inline int port_deny(port); 
unsigned short int  port;

Returns 0 if successful, -1 if failed.

Get access to multiple sequential ports

static inline int port_access_full(port,  
 count); 
unsigned short int  port;
unsigned short int  count;

Returns 0 if successful, -1 if failed.

Close access to multiple sequential ports

static inline int port_deny_full(port,  
 count); 
unsigned short int  port;
unsigned short int  count;

Returns 0 if successful, -1 if failed.

Example use

#include "port.h"

/* Get access to these 3 ports: 
    0x378 (CONTROL), 
    0x379 (STATUS) and 
    0x37A (DATA) 
*/
if ( -1 == port_access_multiple(0x378,3) ) {
	/* Access denied, do something */
}

/* Write a 'A' to the control port */
ort_out(0x378, 'A');

/* Read from the status port */
char status = port_in(0x379);

/* Close the 3 ports */
port_deny_multiple(0x378,3);

adv_bignum.h : Write Big-Numbers

adv_bignum.h is the headerfile for libbignum.a (made from adv_bignum.c) which contains everything needed to show big-numbers, including the fonts for the different displays. (All files are located in the server/drivers/ directory.)

There are only a few requirements to the calling driver:

  • The following functions have to be implemented by the driver:

    height()

    to determine the display's height and thus the maximal height of the big numbers to be displayed.

    get_free_chars()

    to determine the number of user-defineable characters that can be used in the generation of big numbers.

    set_char()

    to define a character necessary to write a big number. Of course this is only necessary if there really are user-definieable characters, i.e. only if get_free_chars() returns a value greater 0.

    chr()

    to actually write the characters the big numbers consist of.

  • The display's cellwidth has to be 5 (6 works also in some cases) and the cellheight 7 or 8.

  • The custom-characters (if any) have to be at character positions offset+0, offset+1, offset+2, ... offset+ get_free_chars()-1,

  • offset+ get_free_chars()-1 must be less than 32,

The library determines the correct font, depending on the display size and the number of user-defined characters itself. So it is easy to integrate into the driver.

Provided Functions

</
void lib_adv_bignum(drvthis,  
 x,  
 num,  
 offset,  
 do_init);